0009. Редактирование main.scm. Потоки и опкоды (Часть 1)
// This file was decompiled using sascm.ini published by Seemann (http://sannybuilder.com/files/SASCM.rar) on 13.10.2007
// WMYSTERIO, ru-script.3dn.ru
DEFINE OBJECTS 0
DEFINE MISSIONS 0
DEFINE EXTERNAL_SCRIPTS 0
DEFINE UNKNOWN_EMPTY_SEGMENT 0
DEFINE UNKNOWN_THREADS_MEMORY 574
//-------------MAIN---------------
thread 'MAIN'
set_wb_check_to 0
set_weather 0
select_interior 0
fade 1 0
0180: set_on_mission_flag_to $ONMISSION
00C0: set_current_time_hours_to 8 minutes_to 0
04E4: unknown_refresh_game_renderer_at 2491.1572 -1670.3434
Camera.SetAtPos(2491.1572, -1670.3434, 12.3359)
$PLAYER_CHAR = Player.Create(#NULL, 2491.1572, -1670.3434, 12.3359)
$PLAYER_ACTOR = Actor.EmulateFromPlayer($PLAYER_CHAR)
Actor.Angle($PLAYER_ACTOR) = 66.3548
07AF: $PLAYER_GROUP = player $PLAYER_CHAR group
Camera.SetBehindPlayer
Player.Build($PLAYER_CHAR)
Player.CanMove($PLAYER_CHAR) = true
end_threadLast updated
