// загружаем модели оружия
075E: load_shopping_data_PRICES_subsection "ammun1"
075D: load_shopping_data_SHOPS_subsection "Weapons"
075F: store_shopping_data_entries_number_to $MAX_ITEMS_COUNT
0A8F: $MAX_INDEX = $MAX_ITEMS_COUNT - 1 // int
00E1: player 0 pressed_key 15 // k~~VEHICLE_ENTER_EXIT
0AB0: key_pressed 38 // up
0AB0: key_pressed 40 // down
for $CURRENT_INDEX = 0 TO $MAX_INDEX
0760: store_shopping_data_index $CURRENT_INDEX textureCRC_to $ITEM
0761: get_shopping_item_with_textureCRC $ITEM price_to $PPRICE
078C: get_shopping_item_with_textureCRC $ITEM nametag_to s$GXT
0783: get_shopping_item_with_textureCRC $ITEM flag 0 store_to $EXTRA1
0783: get_shopping_item_with_textureCRC $ITEM flag 1 store_to $EXTRA2
038E: draw_box_position 320.0 224.0 size 640.0 448.0 RGBA 0 0 0 16
0942: item_with_textureCRC $ITEM is_clothing
0343: set_text_draw_linewidth 640.0
0340: set_text_draw_RGBA 0 255 0 255
00E1: player 0 pressed_key 16 // k~~PED_SPRINT
0790: charge_money_for_shopping_item_with_textureCRC $ITEM
08C9: reset_shopping_item $ITEM price
0343: set_text_draw_linewidth 640.0
0343: set_text_draw_linewidth 640.0
0343: set_text_draw_linewidth 640.0
0343: set_text_draw_linewidth 640.0
087C: release_shopping_data
// выгружаем модели оружия